pedanther: (Default)
pedanther ([personal profile] pedanther) wrote2010-02-03 07:56 pm

Choice of the Dragon

I have discovered a fun online game. It's called Choice of the Dragon, and in it you play a young dragon setting out to make his, her, or its mark on the world by terrorizing villages, amassing gold, and even, if it floats your boat, kidnapping princesses.

Although . . .

Isn't it a little sexist to always kidnap princesses?

( ) Maybe, but tradition demands that dragons kidnap princesses,
    even if that is sexist.

( ) You dare question my actions?

( ) You know, I never thought about that before. In fact, I think
    I kidnapped a prince, just to avoid being sexist.

( ) I'll have you know that I make a careful point of alternating
    between princes and princesses, but it happened to be time for
    a princess.


A full game takes about half an hour to play through. Watch out for the adventurers who show up about halfway through - those things are dangerous.
seawasp: (Default)

[personal profile] seawasp 2010-02-03 03:42 pm (UTC)(link)

I think girl dragons should kidnap princes as a standard maneuver. But "You dare question my actions" is the proper response to any human trying to bring up the subject.

[identity profile] capriuni.livejournal.com 2010-02-03 06:50 pm (UTC)(link)
Hm. I tried to play the game using the Dragon-as-natural-member-of-ecosystem model: as a super predator (such as lions) having to live in a symbiotic relationship with prey. But the game doesn't seem to support that style of motivation. pft.

And as for princesses: Queens and princesses actually have more political power than kings and princes -- kings and princes may fight in crusades, but it's the princesses and queens who do all the diplomacy, and political maneuvering. So losing a princess is a greater risk to a kingdom than losing a prince, therefore, a princess is a more important bargaining chip.

(also, I wanted feathery wings -- and wasn't given that choice!)