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. Circumstances have prompted Dad to clear out some of the furniture, boxes of old documents, etc, that have been cluttering up the garage for I-don't-remember-how-long. Read more... )


. Somebody I know mentioned that they were watching the 1984 TV adaptation of The Prisoner of Zenda, which reminded me that I'd been meaning to check it out, so I've been watching one episode a day. Read more... )


. I spent an evening finishing off my run in XCOM 2. It's one of the best runs I've done, and the first time I've completed a run at the regular difficulty level without any do-overs. "I think I'm ready to give it a rest for a while and try something else," I said, and then by the next morning I was thinking about starting another run. So far, I haven't started another run, but I haven't settled on anything new to start either.


. Over on Bluesky, author & illustrator Trung Le Nguyen recently finished a liveblog of his first time reading Pride and Prejudice, which I really enjoyed: it's funny, and insightful, and breathes new life into parts of the novel that I'd started taking for granted. Here's a link to the liveblog thread; it's so long that when I tried to read it it broke halfway through, so I was grateful when someone posted a Google doc compilation.
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. At the weekend boardgame session two of us played Raptor while we waited for everyone to arrive, and then we all played the final game of Ticket to Ride Legacy. Read more... )


. At the regular weekly boardgame meet, we played Unfair. It was my second time playing, and I did better than the first time but still not great, but I enjoyed it and would like to keep playing until I get the hang of it properly.


. I wore my black corduroy jacket to the boardgame meet, with a lapel pin stuck in the breast pocket at the place where the buttonhole isn't. That's an option I might experiment further with. (Nobody commented on the lapel pin; very likely nobody noticed it, since I picked one that was mostly black specifically to avoid notice, because I didn't want to deal with too many new things at once.)

Later in the week, I broke my streak of only remembering about the menswear shop in town on days when it was closed, and went in to see if they had any suitable jackets. I found a denim jacket I actually didn't mind (as well as one that I immediately decided was Not Me), but decided that "I actually don't mind it" wasn't enough to make it worth the price tag.


. The current run in XCOM 2 has now definitely reached the point where everything is fully upgraded and I know I can handle anything the game can throw at me so it's just a case of putting in the time to reach the end. Which means I've largely put it aside to chase newer challenges.


. I've been trying out the demo of a computer game called Fogpiercer, which somebody I know was playing and it looked like fun. It's a turn-based game in which you control a train travelling through bandit-infested territory, carrying cargo and fighting off bandit attacks and earning resources to upgrade your train with better equipment and weapons to fight of more powerful bandits. I'm enjoying it okay, but I'm not sure if I'm getting enough out of it to want the full game.
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. I went to the monthly community markets for the first time in a while, because they were at a new venue. (Not just as in, the markets were being held there for the first time, but also as in, the official opening of the venue was part of the day's programme, though I arrived later and missed that part.) I was entertained by a woodworking stall that was selling chopping boards adorned with such inspirational messages as "This is where I murder vegetables", "It's easy to keep your kitchen clean if you never cook", and "Look out! She's got a knife!"


. At the weekend gaming session, we were missing one of the players for Ticket to Ride Legacy, so we played TIME Stories and Xia: Legends of a Drift System. TIME Stories is an interesting game concept, but I disliked several of the creative decisions made for the scenario we played, which is set in an insane asylum. Xia was fun to play, but not fun for the long stretches where I had nothing to do but wait for my turn to come around again.


. At the regular weekly boardgame meet, we played Quarriors and Twisted Cryptids. Quarriors was fun and I would happily play it again. Twisted Cryptids was one of those cases where somebody brought along a new game that they hadn't opened yet or read the rulebook, and were consequently entirely unprepared to teach the game to the other players, so everyone was stuck figuring it out as they went along; this may have affected my opinion of the game.


. The current run in XCOM 2 is still going well.


. Rehearsals continue.


. It has been over a month since I instituted the Now Playing box, and I think I have to conclude that it's not working for me. I've read a fair number of books, using the system I already had in place for narrowing the options down to a manageable number, and caught up on some podcasts likewise, but I haven't touched any of the movies or TV shows.
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. At the weekend gaming session, we played the penultimate game of Ticket to Ride: Legacy. Read more... )


. Over the course of the week, we had three sessions playing various party games from the Jackbox Party Pack series Read more... )


. At the regular weekly gaming meet, we played Love Letter, 7 Wonders, and Night of the Ninja. Read more... )


. My run in XCOM 2 came to a strange end, or rather declined strangely to come to an end: Read more... )

So I started a fresh run, which is going well )


. I forgot to mention last week that my listen-through of The Hidden Almanac has reached another milestone in its development of ongoing storylines: Read more... )


. I've been thinking again about the fact that I have an enormous collection of fannish pins that I never wear because I don't have anything in the intersection of "I like wearing this" and "I'm happy sticking pin holes in this". Read more... )


. I've been playing a new daily puzzle game called Smush, which is a variation on the kind of puzzle where you have a grid of letters that you have to make words from, and there's a big bonus if you find the large word that uses all the letters at least once. Read more... )
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. At the board game meet this week, we played Bomb Busters, Psycho Killer, and Alhambra. It was my first time playing Alhambra, and I enjoyed it, though I didn't make the best choices about which goals to go for and ended up with a middling final score. One of the things I chose to focus on was having the longest continuous wall, which I succeeded at but only by having a very wiggly outer wall that made it hard, in the later stages, to find anywhere to fit something that wasn't part of the wall.


. I started a new run at XCOM 2, after a break of about a month since I finished the last run. It went very well at first, and then it went very badly, and I found that I wasn't in the right frame of mind to handle it well. I find there's a problem I sometimes get into with the XCOM games, where if I'm tired or feeling down I start making mistakes and then keep doubling down instead of taking a break until I'm better rested and more alert and have a chance of getting things back on track.


. I've made basically no progress on the current jigsaw puzzle because any time I would have been working on it I've been playing Dogpile instead.


. I decided to try listening to a podcast while doing Parkrun this week. I think it's a sound idea in principle, but Humans with Hank wasn't a good choice for it, because I kept having to pause and make notes about things that got mentioned that I wanted to find out more about later.
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I did finish Moreta: Dragonlady of Pern, but I had to discount it from the book chain, because when I checked what the following prompt would be, it was "A book with a word in the title that was also in the title of the previous book": I'm confident there are no other books with "Moreta" in the title, I haven't been able to find any with "Dragonlady", "of" would be cheating, and there are none with "Pern" that I am willing to read.

Moreta did manage to hold my interest once the plot got going, but it remains a book that I am pleased to have read because now I have read it, rather than a book I was pleased to read. Read more... )


Somewhere around a third of the way through, when I still wasn't sure I wasn't going to give up on it, I took a few days out and started reading the handbooks for Stealing Stories for the Devil, from the recent RPG Humble Bundle. I've read all of the player handbook and about half of the GM handbook, stopping at the point where it starts laying out the secret parts of the campaign setting that players aren't supposed to know until they discover them during the campaign. I probably will have to be the GM if I want to have any chance of playing the game, but you never know. (What I'm thinking, actually, is that the way to go might be to try and interest a few people in playing a one-shot and then see how they feel about playing a full campaign and how I feel about running one. The game is episodic by design, so it wouldn't be very difficult to come up with a single-session scenario that doesn't require getting into the full complexities of the campaign setting and backstory.)
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. At the weekly board game meet, we played Uno: All Wild as a warm-up, then several games of Deception: Murder in Hong Kong, and then Concept until people decided it was time to go home.

Uno: All Wild remains the least wild version of Uno I've ever played, including the original. Making all the cards wild cards means that there's no need to match cards on suit or rank, which removes most of the game.

In Deception: Murder in Hong Kong, I was an investigator twice, the murderer once, and the accomplice once. The investigators won every game except the one where I was the accomplice, and that had less to do with how well Team Murder played and more to do with the Witness role going to a first-time player who immediately told everyone he was the witness because he hadn't grasped that finding and eliminating the witness is one of the ways the murderer can win.


. Our run of You're a Good Man, Charlie Brown has come to a successful conclusion. Rehearsals begin tomorrow for our next production. (I was planning to stay out of this one, and have a rest after Charlie Brown and before the Christmas Show, unless they were in desparate need of more male actors. And of course it turned out they were.)


. I succumbed to the lure of Humble Bundle's latest big bundle of roleplaying games (which at this writing is saying it ends in three days, although I feel sure it had less than a day to run when I bought it a few days ago). It includes some big licensed RPGs (such as The One Ring, the official Lord of the Rings RPG, which I've heard good things about, as well as the official RPGs for Star Trek, Doctor Who, and others), some vaguely adjacent RPGs (Fantasy Age, which is the generic version of the system that the official Dragon Age RPG used; a superhero RPG with cover art featuring a familiar-looking title font and a character almost but not quite entirely unlike Iron Man; a space opera RPG with cover art featuring a familiar-looking title font and a character almost but not entirely unlike Leia Organa), In Nomine, and a variety of other games with less name recognition.

Of the less famous games, the one that's most caught my attention is Stealing Stories for the Devil, partly because it has an interesting player mechanic and partly because it advertises that it requires zero session prep for the GM: the first phase of each session is a mission planning phase in which the GM builds the setting and obstacles simultaneously with the players building their mission plan, with each reacting to the other. I've always felt that I do better at coming up with ideas when I'm bouncing off someone, so this might work better for me than a system where I'd have to plan out the entire setting on my own beforehand. (Always assuming, as with any of these games, that I get as far as finding someone to play with...)
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. You're a Good Man, Charlie Brown had a successful opening weekend.


. At the weekend gaming session, we finally had all the players again for Ticket to Ride: Legacy, but most of us had had busy days and didn't have the oomph for a long game, so instead we played Takenoko, Chomp, Sushi Go, and Fabled Fruit. Read more... )


. I didn't make it to the weekly game meet because I had to go to a dress rehearsal instead.


. While I was grocery shopping, I came across some blocks of chocolate that were on sale for 2 For $11. I didn't think I wanted two, so I looked at the small print that says how much it was to buy just one, and was surprised to find that it said $1. And when I got my one block of chocolate to the checkout, $1 was indeed the price that came up. When I went back a day or two later, there were only a couple of blocks of chocolate left and the price sign had been replaced with a new one that simply said they were $5.50 each.


. I've started playing a new casual game called Dogpile. It has a tall rectangular playing area like Tetris, but instead of blocks falling, it's dogs of various sizes and shapes; when two dogs of the same kind touch, they merge into a single larger (and more awkwardly shaped) dog. There are various mechanisms to affect which dogs appear and where they move, and the aim is to acquire the largest kind of dog before the playing area fills up.


. Hank Green has started a new podcast called Humans, in which he has long-form conversations with interesting human beings. The first episode features the best-selling novelist (and author of The Anthropocene Reviewed) John Green, and this week's episode features Wyna Liu, who creates puzzles for the New York Times.
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. A thing happened. This isn't the right place to talk about it, but it was significant enough that a week in review would be incomplete without acknowledging it.


. At the weekly gaming meet, we played Unfathomable: From the Abyss and Bomb Busters. From the Abyss is an expansion that adds a new class of NPC monsters as well as new abilities and obstacles for the players. My first impression of it is that it makes things more complicated but not really more fun, though I might think differently if I played on a day when I was less tired and grumpy.


. Rehearsals are still going well.


. At work, I was presented with a problem that took several attempts to solve, but I got there in the end and feel good about having done so. (A puzzle that will probably never be solved is why the client, judging by the documents they showed us, let the problem sit an entire year before they got around to mentioning it to us, instead of punting it to us as soon as it appeared.)


. I'm trying out a thing I saw described in a Youtube video as a way of working on a large backlog of books, games, movies, etc.

The idea is that you place a box somewhere that it will be in your field of vision when you're wondering what to do with some free time, and in it you place three of each thing you have a backlog of. They should vary in density and mood, so that there's more chance of finding something you're in the mood for, and if your backlog is non-physical (such as streaming movies or Steam games), you should find a physical object to represent each thing.

My starting box has three movies, three TV series, three books, and three podcasts:



(And one jigsaw puzzle, because I know which jigsaw puzzle I'm doing next.)

I also have a backlog of games, but I haven't got around to picking three yet.
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. The weekend gaming session was short-handed again -- one day, Ticket to Ride: Legacy, one day! -- so we played Uno: Show 'Em No Mercy, No Thanks, and Chomp. Read more... )


. At the regular weekly gaming session, we played the racing game Formula D. Read more... )


. We've had our first scripts-down run-through of You're a Good Man, Charlie Brown. It went well, apart from the bits that didn't.


. I spent some time re-arranging one of my bookshelves, and just as I was finishing up I remembered why I'd had it the way it was before. I'll probably leave it as it is for a while, and maybe put it back the other way next time I feel like making myself feel better by re-arranging something.


. There is a new episode out of Inestimable, the podcast gameshow in which contestants are challenged to get the closest answer to questions like "How many Mona Lisas would it take to cover the exterior surface of the glass pyramid outside the Louvre?" and "What position did 'All Star' by Smashmouth appear in the end-of-year Billboard Top 100?". I was in the studio audience for this one as well, and let me tell you, if you think the finished episode is chaotic...
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. I've been pondering, as I occasionally do, the fact that I read a couple of webcomics regularly that have never been listed in my fiction log posts because I didn't initially think to include webcomics and by the time I started I couldn't reliably establish when I began reading them. Read more... )


. I rewatched the documentary Heart of Batman, about the creation of Batman: The Animated Series. One of my favourite bits is the section where two writers who had previously worked on the old Superfriends cartoon talked about how valuable it was that Avery Coburn, the Broadcast Standards person who worked with B:TAS, was someone who understood about the difference between the spirit of the rules and the letter of the rules, and would often say "You can't do it like this, but here's a way you can put your story point across within the guidelines for children's television" instead of, as many BS people would have, simply going "You can't do that".


. At the board game meet, we played Moon Colony Bloodbath and Star Realms: Colony Wars. Read more... )


. The light bulb in the ceiling light in my car burned out. I managed to find out what kind of replacement bulb to get and replace it. The most difficult part turned out to be figuring out how to get the light cover open.


. My current health plan includes occasional appointments with an exercise physiologist who is working with me on a set of exercises to do regularly to improve my cardiovascular health and help balance the amount of time I spend seated at a computer. It's a good set of exercises, challenging but not too difficult; the difficulty as usual is remembering to do them when there isn't an appointment imminent.


. The run on XCOM 2 has continued to go well, and stalled out a couple of days ago because I've got to the part where I'm past all the chokepoints and have a fully-levelled team, and now I know I can do the rest of the run without any serious issues, which is where I tend to lose interest.


. We had our first end-to-end run-through of You're a Good Man, Charlie Brown in one of our rehearsals this week.
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. When we did the family walk on Sunday morning, I suggested we walk in a direction where I'd seen a mass of bright orange flowers blooming when I drove past the previous afternoon, but when we got there the orange blooms were nowhere to be seen. One of my siblings identified the plants as something in the daisy family that closes up for the night and apparently hadn't opened up for the day yet. We saw some other nice flowers, though, and a few interesting birds.


. At the weekend gaming session, we were missing one of the players for Ticket to Ride: Legacy again (a different one from last time), so we played Sequoia and Dark Tomb. I remember thinking, the first time I played Dark Tomb, that playing it again would quickly start to feel repetitive, and this proved to be the case even though were were playing a different scenario from last time.


. At the weekly gaming meet, we played Finspan. It's only the second time I've played it, and I'm still not very good at it, though I did at least avoid coming last.


. I saw a thing online mentioning that if you buy an ebook for Kindle that has a notice saying something along the lines of "At the request of the publisher, this ebook is available DRM-free", there's a way to download a separate copy of the ebook, if you can find where that option has been hidden away, and it occurred to me that the same was probably true of the Kobo store. So now I've downloaded separate copies of all the ebooks I've bought through the Kobo store where that's an option; I don't really have any plans to read them not-on-my-Kobo, but it feels reassuring to know that they're there. I kind of wish I'd figured this out earlier, before Humble Bundle did a bundle last year that included all the Murderbot books, and I bought it at least partly in order to have copies of the Murderbot books that weren't tied to my Kobo; to be fair, though, there were enough other interesting books in the bundle that I'd probably have bought it anyway.


. I've started another run on XCOM 2. I've had one disastrous mission, where I got complacent and wound up bringing the combined might of every enemy unit in the area down on my head at once, but apart from that it's been going well.


. Saturday gave us the first foggy morning of the autumn, at least as far as I've noticed; I haven't been consistently sticking my head out of doors early on these cold mornings, and only did so on Saturday because I had to go to Parkrun. If I hadn't had to get to Parkrun, I'd have been tempted to stop and take a photo of the fog lurking atmospherically over the cemetery. (Except that, see above, I wouldn't have been outside to notice the fog over the cemetery in the first place.)
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. On the family walk, we saw a kangaroo. One of my siblings thought it had a joey, but I didn't get a good enough look to form an opinion on that point.


. At the board game meet, I played Kadath and Love Letter. Kadath is a two-player game where players take turns to place tiles, trying to end up with a decisive number of tiles with their colour face-up. Each tile, when placed, affects the colours of some of its neighbours. Each turn, the player gets a choice of three tiles, and can see (and somewhat affect) the three tiles their opponent will have on the next turn. I played two games with the person who brought the game in, and we won one each.


. When I wasn't working or rehearsing, or playing board games or going to family gatherings, I was mostly re-reading.


. The newest local supermarket has the kind of arrangement where there are multiple checkouts but only one queue leading to the checkout area, lined with snacks and novelty items that you might be inspired to add to your basket while you wait. I was stuck in the queue for a while recently, but the time went lightly thanks to the family in front of me, which consisted of a small energetic child who never stopped talking and an unruffled parent giving laconic responses.

Topics of conversation included "Look how long I can balance on one leg", "Look at that!" (a novelty stapler shaped like a panda) ("Do polar bears look like that?" "That's a panda" "Do pandas look like that?" "They're usually larger") and, of course, multiple iterations of "Can I get that?" "No".

At one point, the queue passed a display of single-serve Coke bottles: "Can I get a Coke?" - "No." - "Why not?" - parent indicates the enormous bottle of Coke already present in the shopping basket - "Oh. Are you going to share that with me?"
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. No board games this week: the regular meeting was cancelled because the venue had been hired out for a special event, and the person who usually hosts the weekend sessions had gone away for the long weekend. One of the people from the board game club did host a barbecue, which I went to and had a good time.


. We had another good rehearsal where we got the harmonies to sound like they're supposed to.


. I came across a demo for a new computer game called Vampire Crawlers, which several people I know have said good things about. That's "crawl" as in "dungeon crawl"; you go into a spooky location and fight vampires and zombies and assorted other monsters (all of whom, so far, have moved in an upright posture). I'm not sure what I think of it yet, but I'm at least interested enough to keep playing a bit longer.


. Sequel to last week's link, where someone watched the music video of "The Wombling Song" with zero context: she was curious enough that she's now started reacting to the Wombles TV show.
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. We had a weekend gaming session. We were missing one of the players for Ticket to Ride: Legacy, so instead we played Unfair and Pandemic: The Cure. Read more... )


. I gave the regular weekly game session a miss, as I was feeling a bit unwell and I had paperwork to do. With all the running about I've been doing lately, it was nice to have a quiet evening to myself, even if part of it did have to be spent doing the prep work for this month's committee meeting.


. On Anzac Day, I happened to be awake in time to go to the dawn service, which I've never done before here; I usually wake up later and go to one of the mid-morning services. Read more... )


. I've started listening to a new podcast, The Pod's the Thing. Read more... )


. Randomly recommended by Youtube: someone who reacts to music videos of UK chart hits (and is not from the UK, judging by the accent) watches the music video for "The Wombling Song" with zero context.
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. One of the great things about AO3's subscription feature is that you can be promptly notified when an author adds a new chapter to a fic you really liked that last got a new chapter nearly twelve years ago. Read more... )


. Quite some time ago, I took my car in for a check-up and was notified, among other things, that at least one of the tyres needed to be replaced. I said I would get right on that, and then proceeded not to, because I'd never dealt with a tyre shop before and I'm very bad at inserting myself into unfamiliar situations even when the situation should just involve saying "Hello, I would like to pay you to do the thing that you advertise that you do." You can probably guess where this is going... )


. We had a weekend gaming session in which we played a couple of games of Raptor and then a couple of games of Ticket to Ride: Legacy. We've unlocked the entire map now, and should be finished with the whole campaign in one more session.


. At the usual weekly gaming session, we played Feed the Kraken. Read more... )


. I went to the doctor for a check-up, Read more... )


. Another set of out-of-town relatives visited, which was nice.


. It occurs to me, as I adjust the height of the monitor, that I don't think I got around to mentioning it when I bought one of those spring-loaded monitor arms that allow you to move the screen to any height and angle and it will stay there. I originally decided to get it to simplify repositioning the monitor when I had friends over and we wanted to watch a show from the sofa (I don't have a TV, and watch all my shows via DVD or online streaming), but it's also so good for the basic task of setting the screen to a comfortable height that it's become one of those bits of technology that, now I have it, I wonder how I ever managed without.
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. It's been a social whirlwind by my usual standards. On the long weekend, all the family members who live in the vicinity had lunch together and watched The Princess Bride. Later in the week, another family member came to visit and we all got together again for a breakfast in the park, where we admired the varieties of waterfowl, which included several kinds of duck (including a striking one with a black head and a brown front that I think from subsequent research was probably a chestnut-breasted shelduck) and some large white ones with red faces that might have been some kind of goose. I also went to a concert (the kind that exists largely as an excuse for a social event, and on that basis I'm inclined to be charitable about the quality of the music), and toward the end of the week one of my friends from the board game club had a dinner party.

. As usual there was also the weekly board game club meet, where we played Betrayal at House on the Hill, Guillotine, Forbidden Desert, and Uno: All Wild. In Betrayal, we successfully fought a giant snake. In Forbidden Desert, we wound up being buried by sand a couple of turns before we would have made good our escape. It was the first time I've played Uno: All Wild, which despite the name is significantly duller than the usual version of the game.

. Later in the week, I went for an early morning walk and saw a lot of birds that I wouldn't normally see about the place later in the day.

. Rehearsals of You're a Good Man, Charlie Brown are continuing. At our most recent rehearsal, we got as far as fitting together the various harmony parts on one of the songs, and it sounded really nice.

. The way I've chosen to shelve my library, with all the unread books together on one bookcase, means I have a visual indicator of how large the to-read collection is. Over the past couple of years I've been focusing on reading books I've already got rather than acquiring new books (and also trying to get better at looking at a book I've been holding onto for years and deciding I'm never going to actually read it), and as of this week I've cleared an entire shelf's worth. The shelf is now being used for part of my DVD collection. We will, for the moment, overlook the fact that many of the books that were on the shelf are still in the room, in a big pile on the floor composed of books I've decided to get rid of but not yet decided how.

. Due to time zones, I had to choose between going to Parkrun or staying put to watch the Artemis II splashdown. I decided to assume that everything would go uneventfully, and went to Parkrun.

. On the weekend, there was a busy bee at our old and increasingly ramshackle community theatre to deal with a number of maintenance issues. I got to wield a hedge trimmer and took a hand at helping to re-paint a ceiling. I did not entirely get the hang of removing excess paint off the brush before lifting it above my head, and wound up with a large white deposit dripping down my temple that made it look rather as if we had giant pigeons to deal with on top of everything else.
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. I had the whole week off, and spent a lot of it either enjoying having nothing particular to do or feeling crumby due to the well-known phenomenon whereby as soon as I was on holiday and the show wrapped I came down with the mild lurgy I had been steadfastly refusing to entertain because I had things to do.

At a couple of points, I attempted to do some things I'd been putting off on the excuse that they involved getting things done during office hours, only to find (as I frequently have on previous occasions when I've counted on getting things done when I was on holiday) that the businesses I needed to interact with were also off for the holidays.


. On the weekend, we had a long gaming session where we played Mansions of Madness. The scenario we played was an interesting variation on the usual: Read more... )


. At the weekly game meet, we played Cockroach Soup, Flip 7 With a Vengeance, and Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre. Read more... )


. Rehearsals for You're a Good Man, Charlie Brown have begun, and are going well.


. I watched the NASA live stream of the Artemis II launch, and have been following its progress.


. I went to Parkrun this week, despite a bit of rain being forecast; I already had a cold, and I didn't have anything I needed to do later in the day, so I figured it wouldn't hurt. In the event, there was only a brief light sprinkling of rain. I got a couple of nice comments from people who had been to see the play.


. My relationship with hot cross buns since I parted ways with the Holy Mother Church has been erratic. Some years, I make a point of eating one on the wrong day, to prove that the Church can no longer tell me what to do; other years, I make a point of only eating them on Good Friday, on the principle that if a thing's worth doing it's worth doing correctly (because I might be a lapsed Catholic but I'm still a practising pedant). This year, the entire question escaped my mind until it was already Good Friday and all the shops where I knew they were on sale were shut for the public holiday, so I bought some at a discount on Saturday morning and had them for morning tea.


. Until recently, I had managed to avoid getting any spam comments on my AO3 fics, but a couple of the fics I wrote for the most recent Three Sentence Ficathon have apparently stuck out enough to become targets for the kind of spam comment that pretends to be a real review before trying to get you to a secondary location. The one I received this week asserted that "i wasn’t expecting much at first but this actually turned out to be a pretty decent read", which is particularly transparent in the context of a fic that's only 37 words long.


. I was pleased to see the announcement that Farah Mendlesohn has been selected as the GUFF delegate to Swancon 50, then spent several minutes trying to remember where I actually know them from. I eventually managed to narrow it down from "overlapping online fannish space of some kind" to "mostly Diana Wynne Jones fandom, when I was still actively interacting with Diana Wynne Jones fandom". (Skimming the list of GUFF voters, I recognised a name from the old DWJ fan group, followed by another name whose owner was not yet born then, let alone old enough to vote; my, how the time etc.)
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. At the board game meet, we played Lovecraft Letter, Flip 7 with a Vengeance, and Concept. Read more... )


. I blew off Parkrun this week because there was a forecast of rain. Another time I'd probably have gone anyway, and likely been fine (the rain didn't start really coming down until after Parkrun had concluded), but it was closing night of the short play season that evening and I decided I owed it to the audience to stay dry and warm and not catch the flu or lose my voice.


. The short play season went very well, with good audiences for a short play season, especially on closing night. The cast and crew all got on well, too, which is always nice. We start rehearsals for You're a Good Man, Charlie Brown tomorrow.


. I've been intrigued for a while by the [community profile] no_true_pair fic challenge, in which you choose a set of characters and are given fic prompts for each pair of characters in the list, but the sticking point has always been that I can't make up my mind what characters to do it with. I waffled about joining the latest four-character round for ages, and eventually signed on literally five minutes before the posting phase was opened with a set of characters picked more or less at random. So far, I've written a vignette for one prompt and started on another, and it's been an interesting exercise in thinking about what the paired characters have in common, but I'm not sure it's going to result in anything I actually consider publishable.


. I've completed the jigsaw puzzle I've been working on. In the end, I liked it a lot more than the previous one I tried from the same manufacturer, although I still think the engineering of the pieces could stand to be a bit tighter.


. The latest addition to my daily puzzle routine is Glyph, a Wordle-like game in which you have four guesses to identify a word with the assistance of an image showing the letters of the word stacked on top of each other. I'm enjoying it, and doing pretty well; the only time I've needed all four guesses was the first time I tried it, and that was partly because I'd got the explanation of the letter-order hints back to front.


. I'm not sure what it says that I've been only vaguely aware of NASA's Artemis II mission -- which plans to send a human crew on an observation pass around the Moon, closer than any humans have been in fifty years -- and it was only by chance that I saw a notice that lift-off is scheduled to take place this week (early Thursday morning, Australian time).
pedanther: (Default)
. At the weekly boardgame meet, we played Cockroach Soup (which is like Cockroach Salad but with more slurping, although one player refused to slurp and just said "slurp" instead), Flip 7 With A Vengeance (which is like Flip 7 only more so), Lovecraft Letter (which is like Love Letter with the option to unlock forbidden techniques that are more powerful but increase the chance that you'll go mad and get disqualified), The Mind, and Cheating Moth.


. Further experimentation with the cat-head ice cube tray has established that if I leave it out of the freezer for about fifteen minutes, the ice blocks will melt enough to relent their grip while otherwise retaining their shape. I will probably continue to use the dog tray more often, as I'm not the kind of person to know fifteen minutes in advance that I'll be wanting a cold drink. I have made a mental note to try with fruit juice and see if that affects the grippiness.


. I've played through all the prequel missions in the XCOM 2 "Tactical Legacy" DLC. There's a state I get into sometimes when I'm reading a book that I'm not really enjoying, where I'm still interested in seeing what happens next but what I'm really looking forward to is getting to the point where I've seen what happens next and can move on to something else; that's how I felt when I was doing the last few missions. One thing I can say for them is that they've given me a new appreciation of how the main game works as an ongoing story with a cast of familiar characters who grow and develop over time, with the player getting involved in guiding their development, and isn't just a bunch of arbitrary missions featuring an arbitrary bunch of people with random skill sets.


. Auditions have begun for our next production, which will be the Peanuts-inspired musical You're a Good Man, Charlie Brown. I remember auditioning for something years ago (it seems likely it was Putnam County, though it might not have been) with Charlie Brown's kite song from this musical, but I haven't been able to find where I stored the music for it. (I was undecided about whether I would actually audition with it this time, since usually I make a point of not auditioning with a piece from the musical I'm auditioning for, but it would have been nice to find it again regardless.)


. The BBC has announced the recovery of two more missing episodes from early Doctor Who, both from near the beginning of "The Daleks' Master Plan". This means we now have substantially more than we previously had of Adrienne Hill's run as a Doctor Who companion, and of Nicholas Courtney's first appearance on the series.

Coincidentally, the day after the announcement, I was poking around in my digital archive looking for the kite song, when I found a mysterious folder containing a single file with the informative name of "scan0003.jpg", which turned out to be a newspaper clipping from the last time an episode of "The Daleks' Master Plan" was recovered.


. The family walk continues.

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