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. I've been making a few changes to my daily routine, having identified a couple of factors that were messing with my ability to go to bed at a sensible hour. It's been working pretty well so far; I've been in bed within half an hour of my target time most days this week. There were even a strange couple of days where I was all ready to go to bed at least an hour earlier than the time I've been aiming at – only to find my brain insisting that it wasn't time for bed yet and finding things to do until I reached the target time.


. After we finished up our production of Guys and Dolls, I decided to read some of the Damon Runyon short stories that inspired it, to see how much had been changed in the process. "The Idyll of Miss Sarah Brown", which was the basis of the main plot thread, is recognisably the same story, albeit with a twist that the musical chose not to use (and without a whole bunch of complications the musical added to stretch it out to two acts). After that, things get more distant; "Pick the Winner" has a familiar set-up but a very different ending, while "Blood Pressure" has a familiar scene or two set in a completely unrelated plot, and by the time I got down to "The Hottest Guy in the World" and "The Snatching of Bookie Bob", the only things they really had in common with the musical were some of the character names. (And there are some things in the stories that I'm glad the musical doesn't have in common; it's been a long while since I read a story with as much casual antisemitism and misogyny as "Blood Pressure", and I hope it's a long while before I read another.)


. In other reading, I decided I should make some progress on some of the other reading challenges I've been neglecting since I started doing the book chain, so I read The Purloined Poodle by Kevin Hearne, which was a March pick for the Random challenge and also let me check off the April prompt ("animals") in the themed challenge. I got The Purloined Poodle as part of an ebook bundle that included something else I wanted; it's apparently a spin-off from an urban fantasy series I haven't read. (And, based on this sample, probably won't read; the main characters were fairly entertaining in a small dose but I think I've had enough of them now.) The spin-off sees two of the characters deciding to take it upon themselves to solve a mystery – which got us off to a bad start, because when it comes to stories about complete amateurs playing detective, I prefer the ones where the character has to turn detective because they have a personal stake in the solution of the mystery over the ones where the character is just being a busybody, and this falls too much toward the busybody end of the scale for my liking. I enjoyed it more once they'd located the culprit and the story shifted from amateur mystery-solving to a more straightforward sort of adventure story as they resolve the situation (which I suppose might be a sign that I'd like the main series more than the spin-off, but I'm still not interested enough in the characters to really want to find out). I did laugh out loud at least once, at the bit where Oberon the talking dog reviews The Great Gatsby on the criteria of things interesting to dogs.


. At board game club this week, we played Winter Rabbit again, having determined that we may have misunderstood how an important mechanic of the game worked when we played it the first time. I'm not sure we've got it right yet; on our second game, we won the scenario in half the time the game allowed for the attempt, which seems unlikely to be the intended experience.


. Went to the cinema again this week, to see an observational documentary, The Cats of Gokogu Shrine.


. Every now and again, there's an announcement of a big Ingress meet-up somewhere in the world, and I stopped bothering to read the announcements ages ago because it was annoying reading about the fun people were going to have somewhere that's nowhere near me. ...which is how I came to miss the announcement, a few months ago, that the next meetup is going to be in Perth. I only found out this week when another player in my faction messaged me to ask if I was planning to go. I haven't definitely ruled it out, but I'm feeling reluctant; it would mean making travel plans, and getting time off work, and all that sort of thing, in order to go and be sociable with a crowd of people I don't know and might completely fail to get on with. (The prospect of collecting another month-long respiratory infection is also weighing in the scales somewhat.) I thought I might be able to encourage myself by finding something else I wanted to do in Perth around the same time, so I could be guaranteed to get something out of the trip, but everything else I might be tempted to go to Perth for that month is either two weeks earlier or two weeks later.
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Strictly speaking, this is an octave in review, covering the period from Saturday, 29 March, to Saturday, 5 April. I seem to have settled fairly solidly on doing the weekly blog post on Sunday, and it was getting annoying having to keep reminding myself "no, that happened yesterday, it goes in next week's blog post", so I'm shifting the window.


Our production of Guys and Dolls finished yesterday. It was successful both in the sense that the audiences had a good time and in the sense that the cast and crew got on with each other and also had a good time. The wrap party after the final performance featured karaoke, which, since it was the cast of a musical doing it, was a lot less painful than some karaoke sessions I can remember. I didn't step up to the microphone - I wouldn't have minded, I just couldn't make up my mind to a song - but I enjoyed singing along to the chorus parts and a few songs that the whole room did en masse.


After having never, to my knowledge, ever heard "Pink Pony Club" by Chappell Roan before, this week I've heard three different versions: the original, Rick Astley's cover, and a karaoke rendition done at the wrap party.


The light bulb in the spare room died during the week, which wouldn't be particularly noteworthy except for an incidental consequence. To get a ladder under the light fitting to swap the bulb, I needed to move the boxes that were piled there, and in the process I regained an accurate sense of just how many boxes I have full of books that I'd shoved in a box with the intention of carting them to a second-hand book shop at some point. I now have all those boxes piled in their own space where I can continue to see how many of them there are, and have added another reminder to my phone; whether that results in any of the boxes actually being disposed of any time soon remains to be seen.


At board game club, we played MLEM Space Agency as the main game, and then several different variants of Uno to round out the evening.


I finished reading Comet in Moominland. I didn't vibe with it. I realised afterward that I'd been in a bad mood on the day I read the last third, due to lack of sleep and some life things that I'd been not thinking about, but I don't think it'd have clicked in any case. I liked the first chapter or so, and then the comet shows up and it turns into a string of arbitrary whimsical events - and, mind you, I like a story that's a string of arbitrary whimsical events when it works, but this didn't work for me.


I did Parkrun both Saturdays of the octave, but if I encountered any charismatic fauna, I didn't make a note of it.


The colour-coded exercise tracker I set up in January seems to have hooked into my brain in a useful way, and my consistency of exercise is gradually increasing. In January, I never went an entire week without exercising at least once; in February, at least twice; and in March, I exercised at least three times in every seven-day period, which was the minimum goal I was working toward. So far this month, if it's not too soon to be saying so, I'm on track to never fall below four exercises in a week.
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Our production of Guys and Dolls opened this week, and has been playing to good-sized and appreciative audiences. My American accent, which had been commuting between New York, Chicago, and some other place that might have been New Jersey, finally settled into place in time for the final dress rehearsal.


This week I retired the Fitbit. The display screen has been on the way out for some time; at first, it was illegible in sunlight, which was annoying from the viewpoint of wanting to know my progress while I was out and exercising but otherwise supportable, but by the end it had got to the point that I had to shut myself in a room with the blinds drawn and the light off to be able to read it at all.

During the time I've been using the Fitbit, Fitbit-the-company was bought out by Google and I have some concerns about how things have been developing since, so I decided to look elsewhere for a new fitness tracker. In the end, for a variety of reasons of which some are more sensible than others, I opted for the Samsung Galaxy Fit3, which I'm liking well so far. (One thing I particularly liked about it was that I could use a stockpile of reward points that was otherwise just going to expire to get it for only $30.) It's actually a slightly better fit for my wrist than the Fitbit was, and the screen is nicely legible in all kinds of light levels. I like the Fit3's version of "maybe it's time to get up and stretch" reminders better, too.


I follow several Youtube channels whose thing is gameplay videos of computer games designed to be played by multiple players (either competitively or co-operatively). Usually there's a variety of games represented, with some channels focussing on new releases and others being more into old favourites, but it happened twice this week that a recently released or recently updated game showed up on two of the channels at the same time.

One was Make Way!, a racing game where the players build the race track as they go along, which looked like it would be fun to play with the right group of people but could be a bit difficult to follow as a spectator.

The other was Split Fiction, a two-player co-operative game, and I don't have any opinion of the gameplay because the video I watched included the opening cinematic that sets up the premise, which was so stupid that I got bored and quit the video just as it was getting to the playable part. (The stupidity was a mixture of clichéd characters and situations - it's the kind of story that features a sinister machine called The Machine, with audible capital letters - and a few bits of blatant plot convenience. The one that really sticks in my head is that one of the protagonists is presented as being suspicious of the situation she's entering, but doesn't get around to demanding answers about what's going on until after she's compliantly gone through the induction process and it's basically too late to avoid getting forced to take part; it's particularly jarring because the induction includes changing out of her own clothes into a jumpsuit with all kinds of mysterious electronic attachments, which if I was her would have been the point where I refused to go any further without an explanation.)


I didn't go to Parkrun on Saturday, or board game club on Monday, because my sleep patterns had been thrown off and I wasn't feeling well. I did get a good amount of other exercise in the course of the week, with several long walks and bike rides.


I finished reading The Friendship Factor; I don't have anything I want to say about it that I didn't already say last week.
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There was a state election. The overall result wasn't a surprise. The outcome in the electorate I live in is still in doubt, but it's looking like the candidate I was hoping for is going to win. (I should draw a distinction between the Labor candidate who I was hoping would win, and supported in the two-party-preferred contest, and the Greens candidate who I gave first preference to despite knowing he had no chance of winning in this electorate. He clearly knew it, too, because he didn't waste any resources on campaigning; during the entire election period I saw a single generic "Vote Greens" ad and nothing specific to this electorate or the candidate. I wouldn't even know his name if it hadn't been on the ballot form.)


When I first started playing Ingress, I got messaged out of the blue by a player on the opposing team to thank me for starting, because he'd been the only active player in the area for a while and it had been dull having no competition. Now he's left town, and I'm getting a taste of what that's like. On Sunday morning, there was a sudden burst of activity and I was briefly hopeful that there was a new player in town, until I checked the times and locations and realised it was somebody passing through on the transcontinental train and hitting up the tourist spots during the layover.


At the board game club, we played a new board game called Winter Rabbit. It's a collaborative game inspired by Cherokee mythology and culture, themed around building up a village so it has all the resources it needs to last through winter. We didn't quite make it, but we got a lot closer than we thought we were going to when we were halfway through.


Someone on Tumblr was asking people to nominate the five most important video games of their youth. I cheated a bit, since my five picks were two individual games, two series, and a genre - respectively: Nyet, a Tetris clone that was one of the first games my family had on our first home computer; Scorched Earth, a tank game we played incessantly on the rec room computer when I was at boarding school; the Commander Keen series of platformers; the series that was then called Star Control but is now, due to trademark shenanigans, called Free Stars; and the Concept of Interactive Fiction Games (I never quite had the patience to play any one interactive fiction game through to the end, but I was fascinated by their existence and the process of creating them).


One of my favourite youtubers, Tom Scott (who did Amazing Places and Things You Might Not Know, among others) is guest competitor on the current season of Jet Lag: The Game. The format of Jet Lag changes each season, but always revolves around the idea of using geographical areas as a huge game board; this season, the game board is the Schengen Area, the free-transit region that covers most of Europe, and the aim is to be the team that claims the most "spaces" on the "board" by travelling to the corresponding country. Being the first to set foot in a country is sufficient to claim it temporarily (for a metaphorical value of "set foot" that includes passing through on a train to somewhere else, a fact that has already resulted in some interesting tactical moves), but gaining permanent control of a country requires completing that country's themed challenge.


Dress rehearsals are going well.


I didn't get as much bike riding done this week as I would have liked, because of the weather, but on one of the bike rides I did do I saw kangaroos again.
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I've already posted about the run-up to the election, and about the books I read this week.


The Randomize Your TBR book challenge has continued to assist me in reducing my to-read collection by methods other than reading. When I went to pick the random book for March, the first random selection was a book that I realised I was no longer interested in reading, so I moved it straight to the box of books that I'm going to dispose of one of these days, and tried again until I got a book I was interested in reading. On a separate occasion, I had a go at one of the bonus prompts, which says to select a random book only after spending half an hour going through the to-read and pulling out books that have been there for a while and you're not interested in anymore. I spent the length of a podcast on it and moved another dozen books to the disposal box.


We had another public holiday on Monday. In the morning, I did some yard work that involved being up on a ladder, which wasn't as terrifying as I expected. (I'm usually very bad at being up on ladders, because my sense of balance gets wonky. One of the things that seemed to help on this occasion was that I was wearing good shoes that gave me a firm grip on the ladder.)

In the afternoon, there was another long afternoon session of the board game club. We played Eclipse again, and then a game of Dominion.


At the Rep Club, we did the first full run-throughs of both acts of Guys and Dolls this week. There were definitely places that needed improvement, but on the whole they went more smoothly than I'd expected. (I nevertheless sang the traditional Three Weeks Song at a moment when it seemed apposite.)

It's getting close to the dress rehearsal stage, so I went and got a hair cut and have shaved my beard off. This got a variety of reactions when I showed up for the next rehearsal, running the full spectrum from no reaction at all to "who is this stranger?". One of the other cast members remarked that she thought this was the first time she'd ever seen me clean-shaven, which I don't think is quite true, because we were both in another show a couple of years ago where I'm sure I remember that I was clean-shaven, but I think it is true that there hasn't been another time in the intervening years where I haven't had facial hair of one variety or another. I wasn't sure I recognised the person in the mirror myself at first, though later in the day I caught sight of myself in the mirror and instinctively smiled like someone meeting an old friend whose face one hasn't seen in a while.


I'm keeping up with my exercise, and have been on several long and interesting bike rides.
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My random book for February was Devil May Care, a James Bond novel by Sebastian Faulks - or, as the cover had it, "Sebastian Faulks writing as Ian Fleming". That would usually mean that the book was originally published under Fleming's name before Faulks's authorship was acknowledged, but I gather that in this case the author credit has been in exactly those words right from the first edition, and indicates that Faulks made a conscious effort to mimic Fleming's manner of writing instead of employing his own. I found the result felt slightly exaggerated, not to the level of parody or caricature but enough to be a bit offputting, especially since it highlighted some of the aspects of Fleming's novels that I never much liked in the first place. It also had a few new faults of its own, including that thing you often get when a setting is pastiched by a writer decades later who can't resist throwing in a bunch of references to historical events and people that the original author wouldn't have considered relevant or appropriate to include. All of which I could probably have forgiven if it had succeeded in endearing me to the characters or engaging my interest in the plot; as it was, I hit page 50 and still didn't give a fig for the fate of the world or any of the characters, so I ditched it and went to read something more fun.

My new random book for February is Perfume: The Story of a Murderer by Patrick Süskind, which I haven't started reading yet.


The group of people I've been playing through Pandemic: Legacy with managed to get together on the weekend and play a few more rounds for the first time in a few months. I'm still finding the unfolding legacy plot familiar and predictable, though I appreciated that a document that was revealed this session provided context for an earlier plot development I'd been unhappy about and established it as something that we're intended to not be happy about. I was also amused when the same cache of documents contained an in-story explanation for a game mechanic that's necessary for game balance but hadn't, until now, made a great deal of sense within the fiction of the game.

At the same session, we also played Western Legends, Raptor, and Schotten Totten. In Western Legends, the board is a map of a territory in the Wild West and each player takes on the role of an outlaw or lawman (or stays neutral, but you earn victory points for being a notorious outlaw or a successful lawman and there's no reward for doing neither) and moves around completing activities like prospecting for gold, fighting bandits, robbing banks, or driving cattle, according to personal preference and the character's secret goal cards. Raptor is an asymmetrical game where one player controls a family of dinosaurs and the other controls a group of hunters trying to capture them. In Schotten Totten, two families are fighting over a property line and players win skirmishes by putting together the best three-card combinations.

At the usual Monday evening session, we played Deception: Murder in Hong Kong and Forgotten Waters. In Deception: Murder in Hong Kong, I was the clue-giver once, and succeeded in leading the investigators to the murderer; and the witness once, and succeeded in getting the murderer caught without being identified and nobbled; and a regular investigator once, and achieved nothing of distinction. Forgotten Waters is a pirate game with narrative elements that's intended to be played over several sessions; we started a game about a year ago which fell apart quickly for a number of reasons, so this time we were starting again from scratch with a partly different group of players. That meant that a lot of the story bits we got to were familiar, but the game went well and we remembered to record the game state at the end of the evening so we could pick it up again another time.


Rehearsals have fully started for Guys and Dolls. I'm enjoying the singing, and mostly managing to remember the dance steps.


Still bike riding regularly. Somewhat complicated by the fact that there's an ongoing project to resurface the city's bike trails, and on a couple of my regular routes this has got as far as digging up the old cracked tarmac but not yet progressed to laying down the new smooth tarmac. A couple of days ago, when I was out riding in the morning, I saw a kangaroo, which stood a few metres from the bike trail and watched me go past.
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Inside Job, my random book for January, is one of an ebook bundle of Subterranean Press chapbooks I got a while back. It has a striking and atmospheric cover that completely fails to convey the tone of the contents; if I'd known it was a comedy, I might have skipped it, because historically I have not got on with Connie Willis's comedies. I didn't get on with this one, either; there's potential in the premise of a professional skeptic and debunker being forced to come to terms with two apparent impossibilities, but Willis's approach didn't work for me.

I also read a Bony novel, The Bachelors of Broken Hill, which I have mixed feelings about, and have started reading Down and Out in Purgatory: The Collected Stories of Tim Powers.


The annual Three Sentence Ficathon is on at [community profile] threesentenceficathon. I have consequently written six sentences of fic already this year, which is more than I wrote in all of 2024. (It might actually be seven sentences: I had to jam two sentences together to fit one of my responses into three sentences, and the result just doesn't flow right and bothers me every time I look at it. I'm thinking of changing it back to four sentences when I put it on AO3, if I get around to doing that.)


Board game club has started up again for the year. This week I played Deception: Murder in Hong Kong (I was the murderer twice, and got caught very quickly the first time but managed to eliminate the inconvenient witness and win the round the second time) and Mayan Curse (which I enjoyed and would like to play again, though I'm iffy about the way it uses some old-fashioned tropes).


I've signed up for a free trial subscription to AVCX, an online crossword thing that publishes a few new crosswords each week. I heard about it independently in two different places recently (one of the compilers was a guest on the Lateral podcast, and it also got plugged on a puzzle-related Youtube channel I follow), so I decided to take that as a sign to check it out. I'm enjoying the puzzles so far, and have been finding them to be at a satisfactory level of difficulty. (Not counting this week's cryptic crossword, which I've only got about three answers on so far because I've forgotten most of what I used to know about how cryptic clues work and haven't got around to brushing up yet. And I seem to recall I did better at cryptics when they were on paper and I could doodle possible solutions in the margins.)


Dance rehearsals have started for Guys and Dolls. I've had an easy time of it so far; my character moves around in time to the music, but doesn't do anything that rises to the level of Dancing.


I spent the entire week continuing to not play XCOM 2. I did occasionally find myself thinking that my mental state had improved and maybe I could have another go at it, but usually there was something I wanted to get out of the way first, or it was late enough in the evening to be too late to be starting a new campaign.
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I've finally worked through all of the collection of respiratory ailments. One of the last symptoms to persist was a lethargy that I hadn't really noticed until it wasn't there and I was suddenly interested again in doing things that I'd been putting off all month. If I don't do them now, it'll just be the usual procrastination.

One of the things I'm suddenly interested in again is exercise: I'm already right back on track with the walking and bike riding I'd been doing before.

Mildly annoyed that my regular check-up at the doctor fell due now, at the end of a month of inactivity and leaning on comfort food, instead of a month ago, when I was exercising regularly and eating fairly well. The results weren't too bad, considering, but I'd have liked to have known how much better I was doing. Oh well, there's always next time.

I finished reading several things this week. First there was the Classic Tales of SF collection I've been working through since July; the last two tales after Herland were both novellas, so I finished them both in one day. Then Letters From Watson reached the end of The Valley of Fear, which means it has now gone through the complete Sherlock Holmes canon and is going into hiatus until the organiser feels up to doing the whole thing over again. Then I also finished Bone -- I had a strong suspicion I would finish it quickly despite the page count, which is why I picked it -- which means I have also finished the Randomize Your TBR challenge for 2024. I've already signed up for the 2025 Randomize Your TBR challenge, but I'm still considering whether to do the monthly theme challenge again; I like it, but it's the same themes every year, so I might do a different monthly theme challenge instead.

Auditions for the club's next production were held this week. There was an option to audition remotely by sending a video for people who couldn't make it to the audition session, and I decided I'd better take that option rather than trail my remaining respiratory symptoms through a room full of people -- which meant that I needed to teach myself how to make and send a video on my phone. It came out pretty well, I thought. Not having been to the audition session, I have no specific information about who else auditioned, so I can have some fun speculating about who might have been cast in the other roles.

The Obscure Favourite Characters blog on Tumblr is doing a seasonal mini-tournament for Santa Clauses and Father Christmases. I nominated Raymond Briggs's Father Christmas, who seems to be doing well in his first contest.
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. I spent most of the week getting through Herland, a feminist utopian novel by Charlotte Perkins Gilman of Yellow Wall-Paper fame. Unlike the last utopian novel I read, the reason I found it slow going wasn't that I found it flat and didactic but because the characters had enough personality that I was genuinely dreading the prospect of one of the visitors to the utopia transgressing a local norm and actual drama ensuing.


. I've also started reading Bone: The Complete Cartoon Epic for the 'longest book on the TBR' challenge. It's a lot of pages, but I'm getting through them quickly, so I'm confident of getting it done by the end of the month.


. The club's production of Seussical is finishing this weekend. I went to see a performance a few weeks into the run, and was impressed. The first production of the new year is to be Guys and Dolls, which has been discussed as a prospect on and off for the last few years; this time it's definitely happening, they've secured the rights and everything, though I'm still not entirely sure they're going to be able to round up enough male cast members.


. I started playing a new casual mobile game to fill in spare moments of the day like waiting for a reply to an email, and I enjoyed it at first, but it became increasingly wearing just how many different gimmicks it had to try and encourage the player to keep playing and spend money and so on. I was already on the fence when, a few days after I started with it, it decided I was invested enough that it was time to unleash a whole new wave of ways to try and get me to spend money. At that point, I decided I'd had enough and uninstalled it.

I went back to playing Alto's Adventure instead, and then decided that it might be time to try out the sequel, Alto's Odyssey, which has been sitting on my tablet since it came out but I never got into because I was still happy playing the original. Odyssey has some fun variations on the format, which go some way toward making up for the dearth of llamas, but there are two things about it that bug me. One is that the balance of the game has been tilted slightly more toward including the kind of player manipulation tricks that the casual game I mentioned earlier was rife with. A particular annoyance is that, where Adventure would always give you a free chance to continue your run the first time you messed up, Odyssey instead has a "free" chance to continue that you have to watch advertising to claim; since I don't want to watch advertising, this effectively means that the run is over the first time I make a mistake, which makes every run more stressful and is especially frustrating when I'm trying to master a new technique or when the run ended due to the procedural level generation throwing an impossible obstacle in my path. The second thing that bugs me is that the game regularly crashes, usually at the end of the run, and often when I've just reached a progress milestone that I then have to redo (sometimes more than once) because the crash meant it wasn't recorded.


. There's a new round starting of the Obscure Favourite Characters Tournament on Tumblr. I've recognised a few of the characters who have come up so far (including some who I really don't think count as obscure), but the one that really struck me was Alice, from BBV's Audio Adventures in Time and Space. Part of why, I think, is that I'm not in the habit of thinking of her as a distinct character: this was the series that cast Sylvester McCoy and Sophie Aldred in the leads and hewed so close to the Doctor Who formula that it was the subject of legal action from the BBC, and you can see their point because I do usually think of McCoy's and Aldred's characters as the Doctor and Ace when I think about them at all. It doesn't look as if Alice is going to make it into the next round of the tournament, anyway; she's up against someone even more obscure.
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One of the great things about live theatre is you get unique moments that could never have been planned. Near the end of My Fair Lady, there's a scene where Eliza announces in ringing tones that it's goodbye forever and sweeps out, leaving Higgins behind her in stunned silence as he tries to process what just happened. At one of our recent performances, the stunned silence was broken by a Google Assistant somewhere in the audience saying, "I don't understand. Could you repeat that please?"

In other news, our production of My Fair Lady has closed after a successful run. The cast all had a good time, and as far as we know so did the audiences. Several people have been reported to have said it was the best show they've ever seen at this theatre.

I got a lot of compliments about my performance; the most common by some margin was "it's amazing how you managed to remember all those words", which I have chosen to find amusing as well as a valuable reminder about what people find really important in an actor. I also got somebody telling me that I was a perfect fit for the role, which I don't think is objectively true but is a powerful compliment to the success of my acting; it suggests that I played it convincingly enough that they couldn't picture it being done another way.

The word is that next year's musical is planned to be Guys and Dolls, assuming we can get the rights and all else goes well. Given the size of the local male talent pool for musicals, there's a solid probability that I'll be offered one of the lead roles; if I want to be foolish, I can spend the next six months trying to guess which. (I know which one I would probably cast me as if I were the director, but the actual director may have different priorities, and it may change if people leave or new people arrive.)

The club's immediately next production will be Away by Michael Gow, which I don't know much about yet but apparently it's considered a classic of Australian theatre.

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