
1. When I saw the trailer for Home, the new DreamWorks movie inspired by The True Meaning of Smekday, I said to myself: "This looks like it's going to be fun and entertaining in a way that's almost completely different from the book." In this, I was basically correct. And I think that was probably the right decision by the filmmakers; The True Meaning of Smekday was such a thing in itself that I don't know if it could have been successfully translated to film, so much better to look at it as a source of inspiration for a good movie that is its own thing.
(Also, I was amused that, although they left out the running gag about the aliens giving themselves inappropriate human-type names, so we don't get J.Lo the Boov, they gave it a tip of the hat by casting J.Lo the human as the heroine's mom.)
2. As if I didn't have enough TV to catch up on (which reminds me: must catch up on Agents of SHIELD), the premiere of Thunderbirds Are Go was on at a time I could actually watch it, so now I'm following that as well. They've done a slightly odd thing where instead of going the usual reboot route and starting from the beginning again, they've actually advanced a few years from the point where the original series ended, so it's kind of like a sequel as well as a reboot, but because they've tweaked the setting and most of the characters it's a sequel to a version of the original series that never actually existed. I'm not sure what I think of it yet. I'm also not sure what to make of the fact that I get a swell of nostalgia every time the theme music plays, considering I never actually watched the original series.
3. I've been having ups and downs with HabitRPG lately. I got my first Perfect Day (completed all the habits on the daily recurring habits list) on the day before Swancon, though admittedly only because I'd disabled the habits I couldn't do while I was away from home, and those included most of the ones I really struggle with. (I then proceeded to blow the "Go to bed at a sensible time" habit every day of Swancon, so no more Perfect Days for me.) On the other hand, being away for a week threw me off my stride and I died twice in my first week back, after having managed to avoid dying at all up until then. Fortunately, dying in HabitRPG isn't too terribly painful - they don't want you to stop using HabitRPG, after all.
4. I have not yet given up on writing a proper post about what I did at Swancon. (I tried writing them as I went this year, but about halfway through the first full day I got too busy enjoying myself to waste time writing about it.)
5. I have not yet given up on writing a proper post about games I played at Swancon and on International Tabletop Day.