pedanther: (cheerful)
1. This year the music section of the annual performing arts festival, which in previous years has been held over a weekend, was further divided into vocal and intrumental sections and held over two weekends. This came about because last year we had about three days worth of entries crammed into two days, which was stressful for everyone. This year we had three days worth of entries spread out over four days, which was a lot less fraught; we could begin and end each day at a reasonable time and still have time for proper refreshment breaks between sessions, and there was one afternoon in each weekend given over to some very well-attended workshops run by the guest adjudicators. It does mean we need to find two guest adjudicators each year instead of one, but on the other hand it gives us more options in finding them, since we don't need to find one person who's strong on both vocal and instrumental music.


2. The Strange Case of Dr. Jekyll and Mr. Hyde opens in a week. It's coming together pretty well.


3. I have been to the gaming group only once recently, as there have tended to be Jekyll & Hyde rehearsals scheduled against it. One of the X-Wing players, whose usual opponents hadn't made it, saw me wandering around at a loose end and recognised me as someone who occasionally watches them play, so he invited me to have a go. I had control of a small Rebel fleet, versus his swarm of Imperial TIE Fighters. There was an exciting moment during the battle where one of my ships was on a collision course with an asteroid, but I managed the dice rolls that converted it from "ship collides with asteroid, takes damage" to "ship hides on asteroid for a turn, takes no damage". It came down to one Rebel and one TIE fighter, but the TIE fighter won in the end. I enjoyed it okay once I started getting the hang of it, but I don't think I see myself becoming an X-Wing player who owns his own set; way too many little fiddly bits to obtain and keep track of.


4. I have finished playing through the storyline in Lego Jurassic World, and am now exploring the bits of the game that are unlocked as the storyline is completed. It's definitely more fun once the dinosaurs show up. The triceratops is still one of my favourite dinosaurs to play, probably followed by the brontosaurus. Playing as the brontosaurus is strangely relaxing, as it's so large that the camera pulls waaay out to fit it in, and the parts of the game that usually seem so important are reduced to tiny distant things going on down by the dinosaur's feet. The baby velociraptor is also surprisingly good value as a player character. (Then you get into the possibilities afforded by genetic manipulation, such as a tiny compsognathus with a headbutt as powerful as a triceratops or a t-rex's shattering roar.)

One thing that's still bothering me about it involves the distribution of character traits: there's a very large overlap between the sets "character is female", "character has a glass-shattering shriek", and "character is Agile" (can jump high and squeeze through small gaps), in a way that makes Agile often look like a consolation prize for female characters who can't really do much else. To some extent, I suppose this is a result of the game being constrained by the roles given to female characters in the original movies. One thing that can't be blamed on the movies, though, is the way that the game seems to be rubbing it in by using hot pink as the colour code for obstacles that only Agile characters can get past.


5. Fanfic rec: Shadow-Self, a retelling of the False Guinevere legend. In the usual version, King Arthur's wife is secretly replaced partway through his reign by an impostor of identical aspect, her low-born half-sister, who causes a number of problems before the switch is discovered. In this retelling, that's not quite how it goes.
pedanther: (cheerful)
Fiction books
Lois McMaster Bujold. Diplomatic Immunity (e) (re-read)
Lois McMaster Bujold. Komarr (e) (re-read)
Kieron Gillen, Salvador Larroca. Darth Vader volume 1
Sharon Lee, Steve Miller. Alliance of Equals (e)
John Ostrander, Luke McDonnell, et al. Suicide Squad volume 1
Terry Pratchett. Feet of Clay (e) (re-read)
Anthony Price. Sion Crossing (e)
Mark Russell, Ben Caldwell, et al. Prez volume 1
William Shakespeare. Hamlet (re-read)

In progress
Terry Pratchett. Hogfather (e) (re-read)

Non-fiction books
Adrian Goldsworthy. Augustus (e)

short, screen, and stage )
books bought and borrowed )

Top of the to-read pile
Eleanor Herman. Sex with Kings
pedanther: (cheerful)
Fiction books
Paul Dini, Bruce Timm. Mad Love and other stories

In progress
Sharon Lee, Steve Miller. Alliance of Equals (e)
Terry Pratchett. Feet of Clay (e) (re-read)

Abandoned
Diane Duane. Deep Wizardry (e) (re-read) (not a bad book, just not the right book for me right now)

Non-fiction books in progress
Adrian Goldsworthy. Augustus (e)

short, screen, and stage )
books bought and borrowed )

Top of the to-read pile
Terry Pratchett. Hogfather
pedanther: (cheerful)
1. I mentioned that the Rep Club will next be doing our annual season of one-act plays, then The Strange Case of Dr. Jekyll and Mr. Hyde. In an excess of enthusiasm, I have signed on for both, and there are very few evenings now that I'm not rehearsing for something. It makes a change from last year when I didn't get to act in anything at all, but I may end up having to beg off the Christmas Show just to get a bit of a rest.


2. At the gaming group, we played Stay Away!, in which the players represent a group of explorers in an isolated location who have to figure out which of their number is now an inhuman Thing in disguise, before they all get turned into inhuman Things themselves. (The flavour text and illustrations are all jazz-era Lovecraftian, down to namedropping R'lyeh, but I suspect the real inspiration is something that isn't out of copyright yet, particularly since the standard tool for Thing-destruction is a flamethrower.)

I said before that I don't get on well with games that are all about watching people's body language to figure out who's the traitor, but I do better with games where there's an abstract mechanic and things to do other than make and deflect accusations. The formal mechanism of this game involves drawing, playing, and trading cards: useful cards, like the flamethrower and the barricade, and other cards, like the one that says, The person who gave you this card is an inhuman Thing - and now, so are you...

I had a stroke of luck in the first game we played: my starting hand included the card which lets you prove you're not the Thing, and so did the starting hand of the more experienced player next to me. That meant we each had someone we could trust watching one flank, and also that I could learn from how he assessed the other players without having to worry that he was making stuff up to throw me off. We ended up being the last two humans in the game. And then one of the Things got him with a flamethrower, and I was the last human, and then I did something unwise and the Things won.

The second game went a lot quicker. Fairly early on one of the players was accused of being the Thing and completely failed to produce a convincingly innocent response. After that, the rest of the table closed ranks and it was only a matter of time before a flamethrower was found and deployed, securing victory for the humans.

The third game went even quicker than that, because less than one turn around the table a player got hold of the flamethrower and decided to torch one of his neighbours on spec, and it turned out that the neighbour was, in fact, the Thing, producing another easy victory for the humans.

The fourth game was another long one like the first. At one point I was one of only two humans who knew for sure the identity of the Thing. Then, while I was concentrating on setting the other one up to take a shot with a flamethrower, I let my guard down and got Thinged. My former ally did get his shot, but it turned out the Thing had a card that let him temporarily escape getting barbecued. I went on to make a key move in the eventual victory for us Things.


3. At home, I've started playing Lego Jurassic World. I wasn't sure I liked it at first; it felt like the game was being held back by adhering too closely to the events of the movie, not helped by the decision to use actual voice tracks, which don't suit the cartoony style that Lego game cutscenes are usually in. (Also, I started off resenting it somewhat because it turns out to be a bit much for my relatively-elderly computer to handle well. The actual game levels play smoothly, but it takes an awful long time for each one to load.) I have to admit, though, that it picked up quite a bit once all the introductory gubbins was out of the way and I got to a bit with actual dinosaurs in. Crashing around as a Triceratops busting up Lego scenery is quite a bit of fun.


4. Getting in early with a suggestion for next year's Hugo Award nominations: Freefall: Chapter One.

I've been wanting to plug Freefall for Best Graphic Story ever since the category was introduced, but always got stuck on the question of how to define the eligible portion of an ongoing webcomic where each plot thread flowed into the next. However, this week the creator announced "Thus brings us to the end of chapter one", so I guess that answers that question.

Freefall starts out as broad comedy but develops (while still being very funny) a deeper story about what it means to be human, featuring three characters who technically aren't: Florence is an uplifted animal, Sam is an extraterrestrial, and Helix is a robot.

It's not short - several thousand daily-comic-strip sized installments - hence why I'm putting it out there now, so anybody who might be interested has time to read it and see for themselves.


5. This week's fanfic rec: we must cultivate our garden is about Eve in Heaven, coming to grips with the ramifications of the choice she made that day in Eden. Somewhat complicated by Heaven transcending time and space, meaning that when she arrives it already contains crowds of her descendants, batting around names and concepts she doesn't understand. ("Oh, theology. After your time, dear.")
pedanther: (cheerful)
Fiction books
Terry Pratchett. Mort (e) (re-read)

In progress
Sharon Lee, Steve Miller. Saltation (re-read)
Terry Pratchett. Sourcery (e) (re-read)

Non-fiction books
Daniel Boyarin. The Jewish Gospels
Nigel West. MI5

short, screen, and stage )
books bought and borrowed )

Top of the to-read pile
Sharon Lee, Steve Miller. Agent of Change
pedanther: (cheerful)
1. Spring is here, spring is here. The days are long enough again that I'm waking up in time to get ready for work without rushing and sunglasses are useful walking home, and in between it's too warm to keep wearing a jacket (which annoyingly leaves me short of several useful pockets).


2. At the beginning of September, my Liaden Universe re-read will hit Agent of Change, the novel which began it all. (Yes, slightly over a year in. There have been a lot of prequels since then.) I feel I should mention that it's a convenient jumping-on point, being by necessity written for an audience unfamiliar with the universe and the characters, and the e-book edition is part of the Baen Free Library. The man who was not Terrence O'Grady had come quietly...


3. Speaking of e-book editions of books I would be pressing on all my friends if I were the kind of person who did that, there's an introductory price offer going on the first two volumes of Rosemary Kirstein's Steerswoman series. (The link goes to Amazon, but they're also available in the other places e-books are usually found.) Not being, as I mentioned, constitutionally inclined to explaining to people how much I loved books, I'm going to let Jo Walton and James Nicoll do it for me. (James's post goes into more detail than Jo's, but is less safe for the spoilerphobe, and this is one series where finding out too much in advance can squash the fun of discovering it for yourself.)


4. It's a sign of how much side- and bonus content is packed into Lego Marvel Super Heroes that when I finished the main storyline a month ago, the counter showing how much of the game I'd played stood at a bit less than 25%. It's now up around 75%; I've finished the bonus episodes and most of the random bystander sidequests, and been through the storyline again in Free Play mode to try and pick up the bonus points that aren't accessible in Story Mode. (Free Play lets you choose which character you play as, and change your mind whenever you like, instead of being stuck with the characters the story gives you, and thereby reach places and solve puzzles the story characters can't. When I'm not facing a puzzle that requires a particular character's special abilities, my two default characters in Free Play are Iron Man, for efficient property damage, and Squirrel Girl, for her special way of dealing with hordes of attacking mooks.)

The remaining content is mostly in two areas that don't particularly appeal to me. The first is there are still bonus points eluding me in some of the story episodes, and I don't feel like playing through again to get them, at least not yet. (Finishing the bonus episodes was supposed to unlock a set of abilities that would make finding the bonus points easier, but I have to say that I haven't noticed them make any difference whatever.) The second thing is that I haven't done most of the aerial races/obstacle courses, and don't intend to. (I didn't intend to do many of the road races either, but once I'd got the hang of the controls it turned out to be a lot of fun zooming through the city and ploughing through innocent scenery at high speed; however, there's no scenery in the sky and the flight controls are even more annoying than the driving controls.)


5. There were things I liked and things I didn't like about "Deep Breath", the first episode of the new season of Doctor Who. The new Doctor, as played by Peter Capaldi, was definitely one of the things I liked. I was less keen on Clara's arc, which struck me as a case of Steven Moffat coming up with an interesting story about a companion reacting to the Doctor's regeneration (okay so far) and deciding to use it regardless of whether it actually fit the current companion (I'm having trouble thinking of any companion less likely than Clara to react that way, and it doesn't help that the same episode contains several reminders of why). The blatant Here Be This Season's Mystery bit at the end of the episode completely failed to engage my interest, but I guess I'll put up with it for more Capaldi.
pedanther: (cheerful)
Fiction books
Sharon Lee, Steve Miller. Fledgling (re-read)
Terry Pratchett. Equal Rites (e) (re-read)

In progress
Sharon Lee, Steve Miller. Saltation (re-read)
Terry Pratchett. Mort (e) (re-read)

In hiatus
Ben Aaronovitch. Whispers Under Ground (e) (re-read)

Non-fiction books in progress
Nigel West. MI5

short, screen, and stage )
books bought and borrowed )

Top of the to-read pile
Terry Pratchett. Sourcery
pedanther: (cheerful)
1. How is it only today that I learn that Groot, the large tree-like alien in the new Marvel movie, Guardians of the Galaxy, is played, or at least voiced, by the same actor who voiced the title character in The Iron Giant? This is important information!


2. I've finished playing through the storyline in Lego Marvel Super Heroes, which leaves the part of the game that involves wandering around Manhattan finding all the side quests: foiling bank robberies, helping citizens in distress, and so on. The "helping citizens in distress" bits range from appropriately superheroic to things like finding lost pets and helping little old ladies cross the road. (Also, for some reason, at least two people having trouble getting a taxi to stop for them, the correct solution to which is apparently to steal a taxi and drive them to their destination oneself. Super heroic.)

[edit: I belatedly realise that you're probably supposed to use one of the passenger vehicles you get as a reward for other side quests. But finding the nearest taxi and stealing it is usually easier than remembering where your own vehicles are parked, anyway.]

One amusing aspect is that, because the sidequests don't take into account which character one happens to be playing at the moment -- the free play portion of the game lets you switch at will between any of the available characters, including villains, and to an extent encourages spending a little time as each of them to learn their capabilities -- the juxtapositions can sometimes be rather incongruous. My two favourite examples from my own playing are the time a little old lady calmly requested assistance from Spider-Man's nightmarish evil counterpart Venom, and the time the X-Men casually asked Magneto to help them repel an attack by his own League of Evil Mutants.


3. It took me a while to get around to seeing the second How to Train Your Dragon movie; maybe I should have left it a bit longer, because a few days after I saw it I found myself rewatching the first movie on TV. Oh well. I don't think anything was badly harmed by doing it that way around.


4. Since I mentioned that I have been unable to attend Toastmasters recently due to having something else on the same day, I have been to two Toastmasters meetings, though neither on my home club's usual day. One was at the new Gourmet club, which meets monthly over dinner; I enjoyed that, and intend to go again next month. The second was this weekend; there were a couple of higher-level officials in town to do club officer training for the three local clubs, so we had a combined meeting and potluck dinner with people attending from all three clubs. I ran Table Topics for the meeting, or as I announced it, Iron Chef Table Topics, in which each speaker is given a mystery ingredient and immediately has to spend two minutes talking about what meal they're going to prepare with that ingredient.


5. I've mentioned before that I enjoy cryptic crossword puzzles because a good cryptic clue can be satisfying in the same way as a really bad pun, and that sometimes I'll be stuck on a clue for a long time and then one day pick it up again and immediately see the answer. This one is a case in point:

Resort city is half a mile, pal, from Paris (5)
pedanther: (cheerful)
Fiction books
Jason Aaron, Esad Ribic. Thor, God of Thunder: The God Butcher
Ben Aaronovitch. Moon Over Soho (e) (re-read)
Sharon Lee, Steve Miller. Conflict of Honors (re-read)

In progress
Ben Aaronovitch. Whispers Under Ground (e) (re-read)
Sharon Lee, Steve Miller. Fledgling (re-read)
Terry Pratchett. Equal Rites (e) (re-read)

Non-fiction books
(none)

short, screen, and stage )
books bought and borrowed )

Top of the to-read pile
Terry Pratchett. Mort
pedanther: (cheerful)
Fiction books
Terry Pratchett. The Light Fantastic (e) (re-read)
Patricia C Wrede. Talking to Dragons (e) (re-read)

In progress
Sharon Lee, Steve Miller. Conflict of Honors (re-read)

Non-fiction books
Adrian Goldsworthy. Antony and Cleopatra

In hiatus
Nigel West. MI5

short, screen, and stage )
books bought and borrowed )

Top of the to-read pile
Terry Pratchett. Equal Rites
pedanther: (cheerful)
1. I've just watched the season finale of Agents of SHIELD. It's gotten rather good in the last month or so; you may recall that during the mid-season hiatus I said I wasn't sure if I cared whether I saw any more of it, but lately I've been hanging out for each episode. Elseweb I saw it described as "a decent six-episode miniseries with a tedious 16-episode prologue", which is a reasonable description of what it felt like. It's not that the first 16 episodes are unnecessary: in retrospect, they do a lot of character-building and plot set-up that pays off in the last 6 episodes. It's just that... well, put it this way: it makes sense for there to be a contrast when the series kicks up a notch for the run to the finale, but the contrast didn't need to be that big. (Given the standard episode count for an American series, among other things, I don't suppose there was ever a chance of the character and plot set-up being compressed into a smaller number of episodes.) Anyway, it's a lot better now, and I hope that now it's hit its stride it will keep the standard up; I'm looking forward to seeing where it goes next season.


2. Which reminds me that I haven't posted about seeing Captain America: The Winter Soldier yet. Fortunately, others have done that for me:

[livejournal.com profile] daibhid_c said most of what I would have said, except that I would have added that I spent much of the first action sequence with a little voice in my head going "omg I can't believe they included that character in a serious Captain America movie and made it work".

[livejournal.com profile] glvalentine said some things I would never have thought of about the movie The Winter Soldier wanted to be and the movie it had to be, and how it negotiated the difference.

(Spoilers in both, of course.)


3. Also in recent movie-going, The LEGO Movie, which I had been looking forward to ever since the 1980s classic astronaut figure appeared in the trailer with exactly the kind of wear-and-tear the 1980s classic astronaut figure tended to get when you played with it a lot. As it happened, I tagged along with a friend who was being the responsible adult for a group of teenagers; she expressed surprise that someone my age would be interested, but as I told her I reckon I'm pretty solidly in one of the film's target audiences. (From what I remember, the other people at the showing we went to bore that out.) I enjoyed it every bit as much as I hoped to, and then some.

[livejournal.com profile] pedanther: The Lego Movie: two thumbs up.
[livejournal.com profile] poinketh: But Lego men don't have thumbs.


4. I mentioned a while back that one of our local theatre groups was doing a production of Anthony Shaffer's Sleuth, and I was interested to see how they managed it, considering that the play's staging requirements are challenging even for a professional company. I should therefore say that in the event, I feel they carried it off well.

There was one metatextually interesting moment: There is a key twist in the play in which a thing that appears to be genuine is revealed to be fake, to the astonishment not only of the character to whom it is being presented but also of the audience. In a professional production, the astonishment would be achieved by having the thing appear real; in this amateur production, it was obviously fake from the moment it appeared, but in a way that fit in with all the things on the stage that looked fake but were obviously intended to be accepted as real for the characters, so the revelation still worked for at least some of the audience. (One woman's whoop of astonishment could probably be heard throughout the theatre; during the rest of the play, I occasionally heard her speculating to her seatmate about what the next dramatic revelation was going to be. She was right at least once, too.)


5. My Re-Reading Liad continues; I'm currently a couple of weeks into Conflict of Honors. Which gives you an idea of how long I've been procrastinating on this post; I'd originally intended to make an announcement when I started it and suggest it as a place where people might be interested in coming on board for a while. Comments continue to be sparse, though there was a temporary bump a little while back when one of the co-authors of the Liaden series was kind enough to mention the project on her blog. (It was particularly kind of her considering I clumsily managed to upset her back when the project was starting out, and I wouldn't have blamed her in the least if she'd chosen to ignore it entirely thenceforth.)
pedanther: (cheerful)
Fiction books
Ben Aaronovitch. Broken Homes (e)
Diana Wynne Jones. Deep Secret (e) (re-read)
Sharon Lee. Carousel Sun (e)
Sharon Lee. Carousel Tides (e) (re-read)
Terry Pratchett. The Colour of Magic (e) (re-read)

In progress
Sharon Lee, Steve Miller. Conflict of Honors (re-read)
Terry Pratchett. The Light Fantastic (e) (re-read)
Patricia C Wrede. Talking to Dragons (e) (re-read)

Non-fiction books in progress
Adrian Goldsworthy. Antony and Cleopatra
Nigel West. MI5

short, screen, and stage )
books bought and borrowed )

Top of the to-read pile
Jason Aaron, Esad Ribic. Thor, God of Thunder: The God Butcher

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