pedanther: (cheerful)
We have completed our run of The Strange Case of Dr. Jekyll and Mr. Hyde. It had some complicated staging and lighting requirements, and I was worried it wasn't all going to come together in time, but it was working well enough by opening night. (On closing night I felt as if we were stopping just as we were really getting the hang of it, but I always feel that way on closing night regardless.) It would have been nice to get larger audiences, but the people who did come enjoyed it, and that's sometimes all you can ask for in community theatre.

A few days after it closed, I read the original novel for the first time, which I'd decided during rehearsals that I wanted to do for comparison purposes but also that I would leave it until after the show closed so I wouldn't get confused if it turned out to be very different. It did turn out to be quite different, most obviously in the fact that it makes "Who is Mr. Hyde?" the big central mystery in a way that is now impossible. Another striking thing was that in the novel there is a minor character named Enfield who appears in only two scenes and exists mainly to trade exposition with the protagonist about the mysterious Mr. Hyde; in Noah Smith's stage version, Enfield has a greatly expanded part, becoming one of the six main characters and the biggest villain beside Hyde himself.

Next up for the Rep Club is the annual Christmas show, which this year is a vaguely Arthurian bit of business entitled A Knight to Remember. I will not be involved, as I have been in rehearsals or performances continually since March, and I feel the need for a bit of a break. Particularly since I have already been offered a part in the first show for next year.

The first show for next year is to be a musical, The 25th Annual Putnam County Spelling Bee. The director first tried to do it here a couple of years ago, but that didn't work out for various reasons beyond anyone's control, and about half the people who were cast then have subsequently left town. Those of us remaining have been guaranteed parts in the second attempt if we're still interested (which I am), although not necessarily the same parts, because it will depend who auditions to fill the gaps and how the group dynamics shake out.

I've been vaguely pondering directing something again, but have no particular ideas about what.
pedanther: (cheerful)
1. This year the music section of the annual performing arts festival, which in previous years has been held over a weekend, was further divided into vocal and intrumental sections and held over two weekends. This came about because last year we had about three days worth of entries crammed into two days, which was stressful for everyone. This year we had three days worth of entries spread out over four days, which was a lot less fraught; we could begin and end each day at a reasonable time and still have time for proper refreshment breaks between sessions, and there was one afternoon in each weekend given over to some very well-attended workshops run by the guest adjudicators. It does mean we need to find two guest adjudicators each year instead of one, but on the other hand it gives us more options in finding them, since we don't need to find one person who's strong on both vocal and instrumental music.


2. The Strange Case of Dr. Jekyll and Mr. Hyde opens in a week. It's coming together pretty well.


3. I have been to the gaming group only once recently, as there have tended to be Jekyll & Hyde rehearsals scheduled against it. One of the X-Wing players, whose usual opponents hadn't made it, saw me wandering around at a loose end and recognised me as someone who occasionally watches them play, so he invited me to have a go. I had control of a small Rebel fleet, versus his swarm of Imperial TIE Fighters. There was an exciting moment during the battle where one of my ships was on a collision course with an asteroid, but I managed the dice rolls that converted it from "ship collides with asteroid, takes damage" to "ship hides on asteroid for a turn, takes no damage". It came down to one Rebel and one TIE fighter, but the TIE fighter won in the end. I enjoyed it okay once I started getting the hang of it, but I don't think I see myself becoming an X-Wing player who owns his own set; way too many little fiddly bits to obtain and keep track of.


4. I have finished playing through the storyline in Lego Jurassic World, and am now exploring the bits of the game that are unlocked as the storyline is completed. It's definitely more fun once the dinosaurs show up. The triceratops is still one of my favourite dinosaurs to play, probably followed by the brontosaurus. Playing as the brontosaurus is strangely relaxing, as it's so large that the camera pulls waaay out to fit it in, and the parts of the game that usually seem so important are reduced to tiny distant things going on down by the dinosaur's feet. The baby velociraptor is also surprisingly good value as a player character. (Then you get into the possibilities afforded by genetic manipulation, such as a tiny compsognathus with a headbutt as powerful as a triceratops or a t-rex's shattering roar.)

One thing that's still bothering me about it involves the distribution of character traits: there's a very large overlap between the sets "character is female", "character has a glass-shattering shriek", and "character is Agile" (can jump high and squeeze through small gaps), in a way that makes Agile often look like a consolation prize for female characters who can't really do much else. To some extent, I suppose this is a result of the game being constrained by the roles given to female characters in the original movies. One thing that can't be blamed on the movies, though, is the way that the game seems to be rubbing it in by using hot pink as the colour code for obstacles that only Agile characters can get past.


5. Fanfic rec: Shadow-Self, a retelling of the False Guinevere legend. In the usual version, King Arthur's wife is secretly replaced partway through his reign by an impostor of identical aspect, her low-born half-sister, who causes a number of problems before the switch is discovered. In this retelling, that's not quite how it goes.
pedanther: (cheerful)
1. The short play season has been and gone. This year there were two plays, with a set of song-and-dance numbers in between; I was in the song-and-dance section, and got to sing the lead part on "Poisoning Pigeons in the Park" while the rest of the troupe did their best to upstage me. The other songs we did were "There's No Business Like Show Business" and "Friends", both ensemble numbers, and "Otto Titzling", in which I made a brief and mostly mimed appearance as the villainous Phillippe de Brassiere, wearing a villainous top hat and villainous false moustache over my insufficiently villainous real moustache.

Next up is The Strange Case of Dr. Jekyll and Mr. Hyde.


2. My facial hair has gone through some variations this year. I grew out a full beard for Fagin, pruned it back to a moustache for the short play season, and am now going clean-shaven for Jekyll & Hyde. As an intermediate stage between the full beard and the moustache, just for the fun of it, I spent a week going about with Edwardian-style friendly muttonchops. I got a notable number of complimentary remarks about the look suiting me, so I may have to revisit it in future.


3. A few weeks ago, I went to the city to catch the touring professional production of Little Shop of Horrors. I found it somewhat disappointing, although I'm saying this as someone with multiple other productions to compare it to. The set design was amazing, and the whole thing was very impressive on the technical side, but a lot of the time I wasn't really feeling it on the emotional level. I think the size of the theatre was working against it; every other time I've seen Little Shop live has been in the kind of little shoebox theatre where even the back row isn't all that far from the stage. I'm also inclined to think most of the actors were struggling under the weight of the accents, which tended toward being so far over the top several of the characters were basically accents with people attached. The actor playing Seymour somehow got away with a reasonably-sized accent, and his performance did a great deal toward salvaging the whole thing.


4. I apparently didn't mention that after catching up with Now You See Me on home video, I went to see Now You See Me 2 in the cinema. It's probably not an objectively good movie, but I found it entertaining enough, even if I didn't quite believe it when the plot forced the protagonists to create in a matter of days the kind of stunt it took them months to set up in the first movie. Interestingly, it at least made some attempt to address some of the things that didn't quite make sense in the first movie regarding character motivations and such, which I appreciated even if some of the answers were also among the parts of the movie I didn't quite believe. One of the comments I made about the first movie has become quite amusing in retrospect, for reasons I can't really describe without massive spoilers.


5. This week we had the drama section of the annual performing arts festival. As usual, it was mostly students, but this year there was an actual adult entrant. (From Toastmasters -- he did a poetry recital and a monologue -- not from either of the theatre groups. Although we did hear from an adult Rep Club member who hadn't seen any promotional material until after the entry deadline had already passed. We really need to work on our outreach to the theatre groups.) The student entries included a collection of short group pieces the students had created themselves as part of their coursework, which tended to be dealing with Issues like self-esteem and coping with loss and so on. One of the highlights of the evening was a transgender coming-of-age story where the protagonist was represented by two performers, one playing his image of himself and the other playing his parents' image of him. Which sounds a bit weird, but the execution was really impressive. One of the actors involved, who also did a stand-out monologue, took out the top prize at the end of the evening.
pedanther: (cheerful)
1. I mentioned that the Rep Club will next be doing our annual season of one-act plays, then The Strange Case of Dr. Jekyll and Mr. Hyde. In an excess of enthusiasm, I have signed on for both, and there are very few evenings now that I'm not rehearsing for something. It makes a change from last year when I didn't get to act in anything at all, but I may end up having to beg off the Christmas Show just to get a bit of a rest.


2. At the gaming group, we played Stay Away!, in which the players represent a group of explorers in an isolated location who have to figure out which of their number is now an inhuman Thing in disguise, before they all get turned into inhuman Things themselves. (The flavour text and illustrations are all jazz-era Lovecraftian, down to namedropping R'lyeh, but I suspect the real inspiration is something that isn't out of copyright yet, particularly since the standard tool for Thing-destruction is a flamethrower.)

I said before that I don't get on well with games that are all about watching people's body language to figure out who's the traitor, but I do better with games where there's an abstract mechanic and things to do other than make and deflect accusations. The formal mechanism of this game involves drawing, playing, and trading cards: useful cards, like the flamethrower and the barricade, and other cards, like the one that says, The person who gave you this card is an inhuman Thing - and now, so are you...

I had a stroke of luck in the first game we played: my starting hand included the card which lets you prove you're not the Thing, and so did the starting hand of the more experienced player next to me. That meant we each had someone we could trust watching one flank, and also that I could learn from how he assessed the other players without having to worry that he was making stuff up to throw me off. We ended up being the last two humans in the game. And then one of the Things got him with a flamethrower, and I was the last human, and then I did something unwise and the Things won.

The second game went a lot quicker. Fairly early on one of the players was accused of being the Thing and completely failed to produce a convincingly innocent response. After that, the rest of the table closed ranks and it was only a matter of time before a flamethrower was found and deployed, securing victory for the humans.

The third game went even quicker than that, because less than one turn around the table a player got hold of the flamethrower and decided to torch one of his neighbours on spec, and it turned out that the neighbour was, in fact, the Thing, producing another easy victory for the humans.

The fourth game was another long one like the first. At one point I was one of only two humans who knew for sure the identity of the Thing. Then, while I was concentrating on setting the other one up to take a shot with a flamethrower, I let my guard down and got Thinged. My former ally did get his shot, but it turned out the Thing had a card that let him temporarily escape getting barbecued. I went on to make a key move in the eventual victory for us Things.


3. At home, I've started playing Lego Jurassic World. I wasn't sure I liked it at first; it felt like the game was being held back by adhering too closely to the events of the movie, not helped by the decision to use actual voice tracks, which don't suit the cartoony style that Lego game cutscenes are usually in. (Also, I started off resenting it somewhat because it turns out to be a bit much for my relatively-elderly computer to handle well. The actual game levels play smoothly, but it takes an awful long time for each one to load.) I have to admit, though, that it picked up quite a bit once all the introductory gubbins was out of the way and I got to a bit with actual dinosaurs in. Crashing around as a Triceratops busting up Lego scenery is quite a bit of fun.


4. Getting in early with a suggestion for next year's Hugo Award nominations: Freefall: Chapter One.

I've been wanting to plug Freefall for Best Graphic Story ever since the category was introduced, but always got stuck on the question of how to define the eligible portion of an ongoing webcomic where each plot thread flowed into the next. However, this week the creator announced "Thus brings us to the end of chapter one", so I guess that answers that question.

Freefall starts out as broad comedy but develops (while still being very funny) a deeper story about what it means to be human, featuring three characters who technically aren't: Florence is an uplifted animal, Sam is an extraterrestrial, and Helix is a robot.

It's not short - several thousand daily-comic-strip sized installments - hence why I'm putting it out there now, so anybody who might be interested has time to read it and see for themselves.


5. This week's fanfic rec: we must cultivate our garden is about Eve in Heaven, coming to grips with the ramifications of the choice she made that day in Eden. Somewhat complicated by Heaven transcending time and space, meaning that when she arrives it already contains crowds of her descendants, batting around names and concepts she doesn't understand. ("Oh, theology. After your time, dear.")
pedanther: (cheerful)
1. We have finished the run of Oliver!, to the disappointment apparently of many people who left it too late to get tickets. Apparently there were enough enquiries to suggest that we could have sold out a fourth weekend of performances, but that wasn't practicable because everyone in the cast and crew had already made other plans and in some cases would be out of town.

Despite the logistical complications (and having to share the green room with a crowd of small noisy people), I'm glad we were in our theatre instead of the big one. The trouble with the big one, which I think I've mentioned before, is that it's impossible to book it for more than a few days at a time, so we'd have only been able to do one weekend and would have had to stop just as we were all getting settled into the thing. As it was, we had the first weekend to get settled and then two more weekends to enjoy doing it properly.

The director says that between seeing me in action as Fagin, and hearing the violin player who got recruited for the pit orchestra, she's seriously considering doing Fiddler on the Roof as her next big show. That won't be for a year or two, though. What's coming up now is our annual season of one-act plays, then The Strange Case of Dr. Jekyll and Mr. Hyde.


2. I've been to the gaming group a couple of times since I last mentioned it.

The first time, we played The Resistance and Cards Against Humanity, and I was reminded why I don't like playing The Resistance or Cards Against Humanity. (The Resistance is one of those games that's all about watching people's body language to figure out who's the traitor, and I'm frankly terrible at it. Cards Against Humanity is kind of a joke game, and it's basically the same joke over and over again, which gets boring very quickly if you're not in the mood for that kind of joke, and I'm usually not.)

The second time went better. We played Formula D, a game where you roll dice to move a car around a board shaped like a race track, which is a lot more fun than it sounds. You get to roll different shaped dice depending on what gear you're in, and you have to be careful not to go around corners too fast, or bump into other cars, or several other things that can damage your car and put you out of the race. I drew pole position at the beginning, and had a lot of fun hogging the track by placing my car where it would be more difficult for the others to get past. Later in the race, I fell behind a bit due to some conservative cornering, and in the end I came in third.


3. For SF Writer Appreciation Day this year, I showed appreciation for Tim Powers by putting money down for his latest novel. And the one from a couple of years back, because I somehow hadn't got around to that one yet.


4. This week's fanfic rec is a sequel to the Batman & Catwoman one from last time: Give and Take


5. My current favourite podcast, and the one I'm most consistently keeping up with, is Robot or Not? with John Siracusa and Jason Snell. Episodes drop once a week, and are all under ten minutes long; many are under five minutes, and the shortest to date is 48 seconds including the opening and closing music. The format is very simple: Jason nominates a topic, and John explains why it is or is not a robot. Topics include robots, cyborgs, and AIs from fiction, mechanisms from real life, and occasional left-field balls such as "the dance called The Robot". John's answers are based on intuition rather than a pre-determined set of rules, although as the series progresses an empirical set of guidelines is beginning to take shape, and sometimes don't fall how you might expect. (Assembly-line robot arms? Not robots, for reasons that actually make sense when John explains them.)
pedanther: (cheerful)
Fiction books
Janet Kagan. Hellspark (e) (re-read)
Janet Kagan. Mirabile (e)
Terry Pratchett. Interesting Times (e) (re-read)
Noah Smith. The Strange Case of Dr. Jekyll and Mr. Hyde

In progress
Diane Duane. Deep Wizardry (e) (re-read)
Terry Pratchett. Maskerade (e) (re-read)

Non-fiction books In progress
Adrian Goldsworthy. Augustus (e)

short, screen, and stage )
books bought and borrowed )

Top of the to-read pile
William Shakespeare. Hamlet
pedanther: (Default)
Fiction books
Raymond Chandler. The Big Sleep
Gail Carson Levine. Ella Enchanted
Frank Miller, David Mazzucchelli. Batman: Year One
Alan Moore, Zander Cannon, Gene Ha. Top 10 volume 2
Brian Clevinger, Scott Wegener. Atomic Robo and the Fightin' Scientists of Tesladyne
Ursula Vernon. Digger Volume Four
Roger Zelazny. A Night in the Lonesome October

Non-fiction books
Stephen Dando-Collins. Caesar's Legion (didn't finish; authorial voice problems)
Ursula Vernon. It made Sense at the Time...

short, screen, and stage )
books bought and borrowed )

Top of the to-read pile
Cherry Wilder. Second Nature

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