Five Things Make a Post
Dec. 19th, 2020 02:51 pm. By way of procrastination, I spent this morning making a master list of all the games I have on various game platforms. Between Steam, Epic, and Origin, I have 230 games, of which I've actually played maybe a quarter. (I keep picking things up on sales, in bundles, or from Epic's weekly free game offer, that I might want to play at some point. The thing about these game platforms is that until you actually play the game it's not taking up any space on your computer or on your shelves, so you never think about running out.) Only four overlaps in the end, which is not bad; all of them cases where I picked up a game in one of Epic's free game offers that I already had somewhere else.
Invisible, Inc. and Star Realms are still my two most-played games, as they were last time I mentioned it. The number three spot is currently occupied by ShellShock Live, a side-view tank-fighting game that reminds me a lot of Scorched Earth, the side-view tank-fighting game that we all spent so much time playing when I was in high school.
. The Christmas Show has come and gone. I've heard people from both the audience and the cast-and-crew say that it was the most fun they've had at a Rep Club show in a long time. I'm a bit worried because the fact that it went so smoothly on the cast-and-crew side was down to a confluence of various factors that are unlikely to be repeated in quite the same combination, and I hope that doesn't mean I'm going to be holding whatever we do next to an unfairly high standard.
. Game Maker's Tool Kit has released its annual video looking at how this year's video games did well or poorly when it came to accessibility.
. The brass band's end-of-year party is this afternoon. We did end up getting in a few play-outs this year, playing Christmas carols at various events. We've ended up with one more engagement tomorrow, after the official end-of-year: the local monthly market day is facing an uncertain future due to a shortage of volunteers, and this month's will be the last until further notice; we used to play the markets every month, and they asked us particularly to come and play again for what might be the last one ever.
. Since I made the toad-in-the-hole for the family gathering, I've had a couple more goes at baking: another toad-in-the-hole, and a batch of muffins. The toad-in-the-hole was okay, but the muffins were a definite success. One of the difficulties with attempting baking at the "occasional experiment" level is that nobody around here sells eggs in quantities of less than six or milk in quantities of less than a litre, so after the toad-in-the-hole and the muffins I was still left with a couple of eggs and half a bottle of milk; when I didn't immediately have another baking project to use them in, they sat in the fridge looking reproachful and eventually had to be carefully disposed of, an experience which didn't exactly fill me with enthusiasm for another attempt.
Invisible, Inc. and Star Realms are still my two most-played games, as they were last time I mentioned it. The number three spot is currently occupied by ShellShock Live, a side-view tank-fighting game that reminds me a lot of Scorched Earth, the side-view tank-fighting game that we all spent so much time playing when I was in high school.
. The Christmas Show has come and gone. I've heard people from both the audience and the cast-and-crew say that it was the most fun they've had at a Rep Club show in a long time. I'm a bit worried because the fact that it went so smoothly on the cast-and-crew side was down to a confluence of various factors that are unlikely to be repeated in quite the same combination, and I hope that doesn't mean I'm going to be holding whatever we do next to an unfairly high standard.
. Game Maker's Tool Kit has released its annual video looking at how this year's video games did well or poorly when it came to accessibility.
. The brass band's end-of-year party is this afternoon. We did end up getting in a few play-outs this year, playing Christmas carols at various events. We've ended up with one more engagement tomorrow, after the official end-of-year: the local monthly market day is facing an uncertain future due to a shortage of volunteers, and this month's will be the last until further notice; we used to play the markets every month, and they asked us particularly to come and play again for what might be the last one ever.
. Since I made the toad-in-the-hole for the family gathering, I've had a couple more goes at baking: another toad-in-the-hole, and a batch of muffins. The toad-in-the-hole was okay, but the muffins were a definite success. One of the difficulties with attempting baking at the "occasional experiment" level is that nobody around here sells eggs in quantities of less than six or milk in quantities of less than a litre, so after the toad-in-the-hole and the muffins I was still left with a couple of eggs and half a bottle of milk; when I didn't immediately have another baking project to use them in, they sat in the fridge looking reproachful and eventually had to be carefully disposed of, an experience which didn't exactly fill me with enthusiasm for another attempt.